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UNREAL ENGINE VIRTUAL PRODUCTION

Explore my Unreal Engine virtual production demo reel, featuring cutting-edge work from projects with Zero Density, Snapchat, and the Justin Bieber Justice World Tour. This reel showcases real-time environments, LED wall integrations, AR filters, and broadcast graphics—demonstrating the power of virtual production and immersive storytelling through Unreal Engine.

Justin Bieber Justice Tour Intro Video using Unreal Engine Virtual Production 

Step behind the scenes of the Unreal Engine virtual production that brought the opening moments of the Justin Bieber Justice Tour to life. Directed by the visionary Cole Bennett and produced by the creative team at Scissor Films, this immersive intro video combines cutting-edge real-time technology with cinematic artistry.

The production leveraged the power of Unreal Engine for dynamic virtual environments, paired with Stype GreenKiller technology and precision camera tracking software to seamlessly integrate green screen footage with 3D virtual sets. This real-time workflow enabled the team to visualize complex scenes live on set, streamlining production while maintaining creative flexibility.

In post-production, high-end VFX techniques were used to enhance and finalize the illusion—blending real footage and virtual elements into one cohesive, stylized world. The result is a visually stunning experience that captivated audiences worldwide and elevated the standard for virtual production in live concert visuals.

This project demonstrates the full potential of Unreal Engine virtual production, combining innovative tools with artistic vision to deliver unforgettable content at the intersection of music, film, and technology.

Justin Bieber Virtual Production

Unreal Engine Previs

Justin Bieber Unreal Previs

Live Virtual Production Test

Justin Bieber Live Composite

Virtual Production Breakdown

Justin Bieber Virtual Production Breakdown

Virtual Production Meets Indie Film: Behind the Scenes of OFFCENTERED

As Virtual Production Supervisor on OFFCENTERED, I helped shape a vibrant coming-of-age drama using real-time tools and creative problem-solving. Working with a full-scale LED volume powered by Unreal Engine, I live-tweaked lighting, repositioned virtual set pieces, and calibrated lenses to match the film’s visual tone—ensuring every scene blended seamlessly between the physical and digital worlds.

With Vive Mars camera tracking providing pinpoint precision, we pushed boundaries on-set—reacting in real time to creative choices and giving the director maximum flexibility. From subtle mood shifts to bold set transitions, the tech enabled cinematic storytelling with instant feedback. It was a perfect blend of artistry and innovation, tailored for indie film magic.

Zero Density Virtual Production Logo

Crafting Virtual Worlds with Zero Density's Reality Engine

As a part of the Zero Density team, I was tasked with keying green screens, constructing immersive environments, and facilitating seamless integration with various renowned companies. From transforming ordinary studio setups into fantastical realms to enhancing broadcast productions with unparalleled visual effects, every project was an adventure filled with creativity and innovation.
 
Working alongside esteemed partners such as Rogers, CBS San Francisco, Univision, and Alhurra, I had the privilege of contributing to a diverse array of projects spanning different genres and industries. Whether it was enhancing live broadcasts with dynamic virtual sets or empowering content creators with limitless storytelling possibilities, Zero Density's Reality Engine proved to be an indispensable tool in bringing imagination to life.

 

Using Unreal Engine Virtual Production for Director Cole Bennett's "Out the Way" Music Video

I collaborated with Director Cole Bennett and Scissor Films to bring the mesmerizing universe of "Out the Way" to life using Unreal Engine by crafting 3D assets that seamlessly integrated into the narrative of Yeet's latest music video.

From inception to execution, every aspect of the project was meticulously curated to captivate viewers and push the boundaries of what was possible in music video production.

Experience the magic of collaboration as Cole Bennett's visionary direction merged seamlessly with Unreal Engine's cutting-edge technology, all under the expert guidance of Scissor Films. Together, we wove a tapestry of vibrant visuals and dynamic storytelling, inviting audiences to immerse themselves in the world of "Out the Way" like never before.

Snapchat Virtual Production Breakdown

Snapchat Brand Spotlights Unreal Engine Virtual Production 

I collaborated with Scissor Films to create Snapchat brand spotlights for some of the most iconic names in the industry – Zenni, Disney, Monster Energy, and American Eagle.

The goal of the project was to blend innovation with storytelling to produce visually stunning content tailored for Snapchat's dynamic audience. From brainstorming sessions to meticulous planning, every moment was filled with excitement and dedication in order to showcase Zenni's trendy eyewear, Disney's magical universe, Monster Energy's adrenaline-pumping lifestyle, and American Eagle's fashion-forward ethos in bite-sized, attention-grabbing videos. Each spotlight captures the essence of these brands while resonating with the Snapchat community's unique tastes and preferences.

With Scissor Films' expertise and my passion for pushing creative boundaries, we delivered brand experiences that left a lasting impression. From concept to execution, every detail was thoughtfully crafted to captivate viewers and inspire engagement.

 

Unreal Engine Virtual Production Previs

This video showcases Unreal Engine virtual production used for high-profile previs projects, including the Justin Bieber Justice Tour visuals, Blake Shelton’s "Come Back as a Country Boy" music video, and Snapchat Brand Spotlights. From dynamic concert visuals to high end music videos, these projects highlight the power of Unreal Engine for real-time previsualization and immersive content creation.

Shahrooz Magic Show created using Unreal Engine Virtual Production

For the groundbreaking stage production Shahrooz Magic: Beyond Illusion, I created immersive real-time visuals using Unreal Engine to elevate the magic experience into a cinematic spectacle. By combining live performance with dynamic virtual environments, the show seamlessly blended reality and illusion—enhancing each act with visuals that responded to movement, lighting, and narrative beats.


Working closely with the magician, I designed custom scenes that matched Shahrooz’s vision, delivering real-time VFX that captivated audiences and pushed the boundaries of what live magic can be. This project highlights the power of Unreal Engine virtual production in theatrical settings, where storytelling and technology meet on stage.

Shahrooz Magic Virtual Production Crystal Image
Shahrooz Magic Fire Screenshot
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Camera Tracking

Experienced setting up and installing Stype, MoSys, nCam, Vive Mars, and other camera tracking systems. 

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Unreal Engine

Experienced turning 3D models into game levels ideally suited for Virtual Production

Perception Neuron Motion Capture Studio

Motion Capture

An expert in setting up motion capture systems, calibrating them, and recording  data.

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