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UNREAL ENGINE VIRTUAL PRODUCTION
Explore my Unreal Engine virtual production demo reel, featuring cutting-edge work from projects with Zero Density, Snapchat, and the Justin Bieber Justice World Tour. This reel showcases real-time environments, LED wall integrations, AR filters, and broadcast graphics—demonstrating the power of virtual production and immersive storytelling through Unreal Engine.
Project Spotlight
Previs
Previsualization, or previs, is the process of visualizing scenes before filming. Using Unreal Engine, I can create real-time 3D environments that allow directors and creatives to quickly see how a shot, performance, or entire music video will look in its final form—before cameras ever roll.
This collaborative approach helps refine the director’s vision, plan camera moves, lighting, and visual effects with precision, and streamline production from concept to final cut.

Virtual Production
Virtual production brings visual effects directly onto the set using advanced technologies like LED walls or green screens, powered by real-time engines like Unreal Engine. By combining this with precise camera tracking systems such as Stype or Mo-Sys, we achieve in-camera VFX—capturing final-quality visuals live, without waiting for post.
Whether you're working on a music video, commercial, or film, virtual production stages can be custom-built to fit your creative goals, timeline, and budget. This approach not only saves time in post-production but also empowers directors, DPs, and talent to make informed creative choices right on set.


Camera Tracking
Experienced setting up and installing Stype, MoSys camera tracking systems.

Unreal Engine
Experienced turning 3D models into game levels ideally suited for Virtual Production

Motion Capture
An expert in setting up motion capture systems, calibrating them, and recording data.
Post Production
With extensive experience in VFX compositing and digital finishing, I specialize in taking virtual production content to its final, polished form. After shooting on an LED stage or green screen, I use on-set tracking data to accurately match virtual elements and enhance scenes with advanced VFX techniques.
Whether it’s re-rendering environments in Unreal Engine for added detail or refining composites to achieve seamless integration between live-action and CG, my post-production workflow ensures that every frame meets the highest cinematic standard. This final step transforms previs and in-camera VFX into fully realized, broadcast-ready visuals.

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